argparse 1.4.0
Parser for command-line arguments
To use this package, run the following command in your project's root directory:
Manual usage
Put the following dependency into your project's dependences section:
Parser for command-line arguments
argparse
is a self-contained flexible utility to parse command line arguments.
Features
- Positional arguments:
- Automatic type conversion of the value.
- Required by default, can be marked as optional.
- Named arguments:
- Multiple names are supported including short (
-v
) and long (--verbose
) ones. - Case-sensitive/-insensitive parsing.
- Bundling of short names (
-vvv
is same as-v -v -v
). - Equals sign is accepted (
-v=debug
,--verbose=debug
). - Automatic type conversion of the value.
- Optional by default, can be marked as required.
- Multiple names are supported including short (
- Support different types of destination data member:
- Scalar (e.g.
int
,float
,bool
). - String arguments.
- Enum arguments.
- Array arguments.
- Hash (associative array) arguments.
- Callbacks.
- Scalar (e.g.
- Different workflows are supported:
- Mixin to inject standard
main
function. - Parsing of known arguments only (returning not recognized ones).
- Enforcing that there are no unknown arguments provided.
- Mixin to inject standard
- Shell completion
- Options terminator (e.g. parsing up to
--
leaving any argument specified after it). - Arguments groups.
- Subcommands.
- Fully customizable parsing:
- Raw (
string
) data validation (i.e. before parsing). - Custom conversion of argument value (
string
-> anydestination type
). - Validation of parsed data (i.e. after conversion to
destination type
). - Custom action on parsed data (doing something different from storing the parsed value in a member of destination object).
- Raw (
- ANSI colors and styles
- Built-in reporting of error happened during argument parsing.
- Built-in help generation.
Getting started
Here is the simple example showing the usage of argparse
utility. It uses the basic approach when all members are
considered arguments with the same name as the name of member:
import argparse;
struct Basic
{
// Basic data types are supported:
// --name argument
string name;
// --number argument
int number;
// --boolean argument
bool boolean;
// Argument can have default value if it's not specified in command line
// --unused argument
string unused = "some default value";
// Enums are also supported
enum Enum { unset, foo, boo }
// --choice argument
Enum choice;
// Use array to store multiple values
// --array argument
int[] array;
// Callback with no args (flag)
// --callback argument
void callback() {}
// Callback with single value
// --callback1 argument
void callback1(string value) { assert(value == "cb-value"); }
// Callback with zero or more values
// --callback2 argument
void callback2(string[] value) { assert(value == ["cb-v1","cb-v2"]); }
}
// This mixin defines standard main function that parses command line and calls the provided function:
mixin CLI!Basic.main!((args)
{
// 'args' has 'Basic' type
static assert(is(typeof(args) == Basic));
// do whatever you need
import std.stdio: writeln;
args.writeln;
return 0;
});
If you run the program above with -h
argument then you'll see the following output:
usage: hello_world [--name NAME] [--number NUMBER] [--boolean [BOOLEAN]] [--unused UNUSED] [--choice {unset,foo,boo}] [--array ARRAY ...] [--callback] [--callback1 CALLBACK1] [--callback2 [CALLBACK2 ...]] [-h]
Optional arguments:
--name NAME
--number NUMBER
--boolean [BOOLEAN]
--unused UNUSED
--choice {unset,foo,boo}
--array ARRAY ...
--callback
--callback1 CALLBACK1
--callback2 [CALLBACK2 ...]
-h, --help Show this help message and exit
For more sophisticated CLI usage, argparse
provides few UDAs:
struct Advanced
{
// Positional arguments are required by default
@PositionalArgument(0)
string name;
// Named arguments can be attributed in bulk (parentheses can be omitted)
@NamedArgument
{
string unused = "some default value";
int number;
bool boolean;
}
// Named argument can have custom or multiple names
@NamedArgument("apple","appl")
int apple;
@NamedArgument(["b","banana","ban"])
int banana;
}
// This mixin defines standard main function that parses command line and calls the provided function:
mixin CLI!Advanced.main!((args, unparsed)
{
// 'args' has 'Advanced' type
static assert(is(typeof(args) == Advanced));
// unparsed arguments has 'string[]' type
static assert(is(typeof(unparsed) == string[]));
// do whatever you need
import std.stdio: writeln;
args.writeln;
writeln("Unparsed args: ", unparsed);
return 0;
});
If you run it with -h
argument then you'll see the following:
usage: hello_world name [--unused UNUSED] [--number NUMBER] [--boolean [BOOLEAN]] [--apple APPLE] [-b BANANA] [-h]
Required arguments:
name
Optional arguments:
--unused UNUSED
--number NUMBER
--boolean [BOOLEAN]
--apple APPLE
-b BANANA, --banana BANANA, --ban BANANA
-h, --help Show this help message and exit
Calling the parser
argparse
provides CLI
template to call the parser covering different use cases. It has the following signatures:
template CLI(Config config, COMMAND)
- this is main template that provides multiple API (see below) for all supported use cases.template CLI(Config config, COMMANDS...)
- convenience wrapper of the previous template that providesmain
template mixin only for the simplest use case with subcommands. See corresponding section for details about subcommands.alias CLI(COMMANDS...) = CLI!(Config.init, COMMANDS)
- alias provided for convenience that allows using defaultConfig
, i.e.config = Config.init
.
Wrapper for main function
The recommended and most convenient way to use argparse
is through CLI!(...).main(alias newMain)
mixin template.
It declares the standard main
function that parses command line arguments and calls provided newMain
function with
an object that contains parsed arguments.
newMain
function must satisfy these requirements:
- It must accept
COMMAND
type as a first parameter ifCLI
template is used with oneCOMMAND
. - It must accept all
COMMANDS
types as a first parameter ifCLI
template is used with multipleCOMMANDS...
.argparse
usesstd.sumtype.match
for matching. Possible implementation of suchnewMain
function would be a function that is overridden for every command type fromCOMMANDS
. Another example would be a lambda that does compile-time checking of the type of the first parameter (see examples below for details). - Optionally
newMain
function can take astring[]
parameter as a second argument. Providing such a function will mean thatargparse
will parse known arguments only and all unknown ones will be passed as a second parameter tonewMain
function. IfnewMain
function doesn't have such parameter thenargparse
will error out if there is an unknown argument provided in command line. - Optionally
newMain
can return a result that can be cast toint
. In this case, this result will be returned from standardmain
function.
Usage examples:
struct T
{
string a;
string b;
}
mixin CLI!T.main!((args)
{
// 'args' has 'T' type
static assert(is(typeof(args) == T));
// do whatever you need
import std.stdio: writeln;
args.writeln;
return 0;
});
struct cmd1
{
string a;
}
struct cmd2
{
string b;
}
mixin CLI!(cmd1, cmd2).main!((args, unparsed)
{
// 'args' has either 'cmd1' or 'cmd2' type
static if(is(typeof(args) == cmd1))
writeln("cmd1: ", args);
else static if(is(typeof(args) == cmd2))
writeln("cmd2: ", args);
else
static assert(false); // this would never happen
// unparsed arguments has 'string[]' type
static assert(is(typeof(unparsed) == string[]));
return 0;
});
Providing a new main
function without wrapping standard main
If wrapping of standard main
function doesn't fit your needs (e.g. you need to do some initialization before parsing
the command line) then you can use CLI!(...).parseArgs
function:
int parseArgs(alias newMain)(string[] args, COMMAND initialValue = COMMAND.init)
Parameters:
newMain
- function that's called with object of typeCOMMAND
as a first parameter filled with the data parsed from command line; optionally it can takestring[]
as a second parameter which will contain unknown arguments (see Wrapper for main function section for details).args
- raw command line arguments (excludingargv[0]
- first command line argument inmain
function).initialValue
- initial value for the object passed tonewMain
function.
Return value:
If there is an error happened during the parsing then non-zero value is returned. In case of no error, if newMain
function returns a value that can be cast to int
then this value is returned or 0
otherwise.
Usage example:
struct COMMAND
{
string a;
string b;
}
int my_main(COMMAND command)
{
// Do whatever is needed
return 0;
}
int main(string[] args)
{
// Do initialization here
// If needed, termination code can be done as 'scope(exit) { ...code... }' here as well
return CLI!COMMAND.parseArgs!my_main(args[1..$]);
}
Providing an object for values of command line arguments
For the cases when providing newMain
function is not possible or feasible, parseArgs
function can accept a reference
to an object that receives the values of command line arguments:
Result parseArgs(ref COMMAND receiver, string[] args))
Parameters:
receiver
- object that is populated with parsed values.args
- raw command line arguments (excludingargv[0]
- first command line argument inmain
function).
Return value:
An object that can be cast to bool
to check whether the parsing was successful or not. Note that this function will
error out if command line contains unknown arguments.
Usage example:
struct COMMAND
{
string a;
string b;
}
int main(string[] argv)
{
COMMAND cmd;
if(!CLI!COMMAND.parseArgs(cmd, argv[1..$]))
return 1; // parsing failure
// Do whatever is needed
return 0;
}
Partial argument parsing
Sometimes a program may only parse a few of the command-line arguments, processing the remaining arguments in different
way. In these cases, CLI!(...).parseKnownArgs
function can be used. It works much like CLI!(...).parseArgs
except
that it does not produce an error when unknown arguments are present. It has the following signatures:
Result parseKnownArgs(ref COMMAND receiver, string[] args, out string[] unrecognizedArgs)
Parameters:
receiver
- the object that's populated with parsed values.args
- raw command line arguments (excludingargv[0]
- first command line argument inmain
function).unrecognizedArgs
- raw command line arguments that were not parsed.
Return value:
An object that can be cast to bool
to check whether the parsing was successful or not.
Result parseKnownArgs(ref COMMAND receiver, ref string[] args)
Parameters:
receiver
- the object that's populated with parsed values.args
- raw command line arguments that are modified to have parsed arguments removed (excludingargv[0]
- first command line argument inmain
function).
Return value:
An object that can be cast to bool
to check whether the parsing was successful or not.
Usage example:
struct T
{
string a;
}
auto args = [ "-a", "A", "-c", "C" ];
T result;
assert(CLI!T.parseKnownArgs!(result, args));
assert(result == T("A"));
assert(args == ["-c", "C"]);
Shell completion
argparse
supports tab completion of last argument for certain shells (see below). However this support is limited to the names of arguments and
subcommands.
Wrappers for main function
If you are using CLI!(...).main(alias newMain)
mixin template in your code then you can easily build a completer
(program that provides completion) by defining argparse_completion
version (-version=argparse_completion
option of
dmd
). Don't forget to use different file name for completer than your main program (-of
option in dmd
). No other
changes are necessary to generate completer but you should consider minimizing the set of imported modules when
argparse_completion
version is defined. For example, you can put all imports into your main function that is passed to
CLI!(...).main(alias newMain)
- newMain
parameter is not used in completer.
If you prefer having separate main module for completer then you can use CLI!(...).completeMain
mixin template:
mixin CLI!(...).completeMain;
In case if you prefer to have your own main
function and would like to call completer by yourself, you can use
int CLI!(...).complete(string[] args)
function. This function executes the completer by parsing provided args
(note
that you should remove the first argument from argv
passed to main
function). The returned value is meant to be
returned from main
function having zero value in case of success.
Low level completion
In case if none of the above methods is suitable, argparse
provides string[] CLI!(...).completeArgs(string[] args)
function. It takes arguments that should be completed and returns all possible completions.
completeArgs
function expects to receive all command line arguments (excluding argv[0]
- first command line argument in main
function) in order to provide completions correctly (set of available arguments depends on subcommand). This function
supports two workflows:
- If the last argument in
args
is empty and it's not supposed to be a value for a command line argument, then all available arguments and subcommands (if any) are returned. - If the last argument in
args
is not empty and it's not supposed to be a value for a command line argument, then only those arguments and subcommands (if any) are returned that starts with the same text as the last argument inargs
.
For example, if there are --foo
, --bar
and --baz
arguments available, then:
- Completion for
args=[""]
will be["--foo", "--bar", "--baz"]
. - Completion for
args=["--b"]
will be["--bar", "--baz"]
.
Using the completer
Completer that is provided by argparse
supports the following shells:
- bash
- zsh
- tcsh
- fish
Its usage consists of two steps: completion setup and completing of the command line. Both are implemented as
subcommands (init
and complete
accordingly).
Completion setup
Before using completion, completer should be added to the shell. This can be achieved by using init
subcommand. It
accepts the following arguments (you can get them by running <completer> init --help
):
--bash
: provide completion for bash.--zsh
: provide completion for zsh. Note: zsh completion is done through bash completion so you should executebashcompinit
first.--tcsh
: provide completion for tcsh.--fish
: provide completion for fish.--completerPath <path>
: path to completer. By default, the path to itself is used.--commandName <name>
: command name that should be completed. By default, the first name of your main command is used.
Either --bash
, --zsh
, --tcsh
or --fish
is expected.
As a result, completer prints the script to setup completion for requested shell into standard output (stdout
)
which should be executed. To make this more streamlined, you can execute the output inside the current shell or to do
this during shell initialization (e.g. in .bashrc
for bash). To help doing so, completer also prints sourcing
recommendation to standard output as a comment.
Example of completer output for <completer> init --bash --commandName mytool --completerPath /path/to/completer
arguments:
# Add this source command into .bashrc:
# source <(/path/to/completer init --bash --commandName mytool)
complete -C 'eval /path/to/completer --bash -- $COMP_LINE ---' mytool
Recommended workflow is to install completer into a system according to your installation policy and update shell
initialization/config file to source the output of init
command.
Completing of the command line
Argument completion is done by complete
subcommand (it's default one). It accepts the following arguments (you can get them by running <completer> complete --help
):
--bash
: provide completion for bash.--tcsh
: provide completion for tcsh.--fish
: provide completion for fish.
As a result, completer prints all available completions, one per line assuming that it's called according to the output
of init
command.
Argument declaration
Positional arguments
Positional arguments are expected to be at a specific position within the command line. This argument can be declared
using PositionalArgument
UDA:
struct Params
{
@PositionalArgument(0)
string firstName;
@PositionalArgument(1, "lastName")
string arg;
}
Parameters of PositionalArgument
UDA:
# | Name | Type | Optional/ Required | Description |
---|---|---|---|---|
1 | position | uint | required | Zero-based unsigned position of the argument. |
2 | name | string | optional | Name of this argument that is shown in help text. If not provided then the name of data member is used. |
Named arguments
As an opposite to positional there can be named arguments (they are also called as flags or options). They can be
declared using NamedArgument
UDA:
struct Params
{
@NamedArgument
string greeting;
@NamedArgument(["name", "first-name", "n"])
string name;
@NamedArgument("family", "last-name")
string family;
}
Parameters of NamedArgument
UDA:
# | Name | Type | Optional/ Required | Description |
---|---|---|---|---|
1 | name | string or string[] | optional | Name(s) of this argument that can show up in command line. |
Named arguments might have multiple names, so they should be specified either as an array of strings or as a list of
parameters in NamedArgument
UDA. Argument names can be either single-letter (called as short options)
or multi-letter (called as long options). Both cases are fully supported with one caveat:
if a single-letter argument is used with a double-dash (e.g. --n
) in command line then it behaves the same as a
multi-letter option. When an argument is used with a single dash then it is treated as a single-letter argument.
The following usages of the argument in the command line are equivalent:
--name John
, --name=John
, --n John
, --n=John
, -nJohn
, -n John
. Note that any other character can be used
instead of =
- see Parser customization for details.
Trailing arguments
A lone double-dash terminates argument parsing by default. It is used to separate program arguments from other
parameters (e.g., arguments to be passed to another program). To store trailing arguments simply add a data member of
type string[]
with TrailingArguments
UDA:
struct T
{
string a;
string b;
@TrailingArguments string[] args;
}
assert(CLI!T.parseArgs!((T t) { assert(t == T("A","",["-b","B"])); })(["-a","A","--","-b","B"]) == 0);
Note that any other character sequence can be used instead of --
- see Parser customization for details.
Optional and required arguments
Arguments can be marked as required or optional by adding Required()
or .Optional()
to UDA. If required argument is
not present parser will error out. Positional arguments are required by default.
struct T
{
@(PositionalArgument(0, "a").Optional())
string a = "not set";
@(NamedArgument.Required())
int b;
}
assert(CLI!T.parseArgs!((T t) { assert(t == T("not set", 4)); })(["-b", "4"]) == 0);
Limit the allowed values
In some cases an argument can receive one of the limited set of values so AllowedValues
can be used here:
struct T
{
@(NamedArgument.AllowedValues!(["apple","pear","banana"]))
string fruit;
}
assert(CLI!T.parseArgs!((T t) { assert(t == T("apple")); })(["--fruit", "apple"]) == 0);
assert(CLI!T.parseArgs!((T t) { assert(false); })(["--fruit", "kiwi"]) != 0); // "kiwi" is not allowed
For the value that is not in the allowed list, this error will be printed:
Error: Invalid value 'kiwi' for argument '--fruit'.
Valid argument values are: apple,pear,banana
Note that if the type of destination variable is enum
then the allowed values are automatically limited to those
listed in the enum
.
Argument dependencies
Mutually exclusive arguments
Mutually exclusive arguments (i.e. those that can't be used together) can be declared using MutuallyExclusive()
UDA:
struct T
{
@MutuallyExclusive()
{
string a;
string b;
}
}
// Either or no argument is allowed
assert(CLI!T.parseArgs!((T t) {})(["-a","a"]) == 0);
assert(CLI!T.parseArgs!((T t) {})(["-b","b"]) == 0);
assert(CLI!T.parseArgs!((T t) {})([]) == 0);
// Both arguments are not allowed
assert(CLI!T.parseArgs!((T t) { assert(false); })(["-a","a","-b","b"]) != 0);
Note that parenthesis are required in this UDA to work correctly.
Set of mutually exclusive arguments can be marked as required in order to require exactly one of the arguments:
struct T
{
@(MutuallyExclusive().Required())
{
string a;
string b;
}
}
// Either argument is allowed
assert(CLI!T.parseArgs!((T t) {})(["-a","a"]) == 0);
assert(CLI!T.parseArgs!((T t) {})(["-b","b"]) == 0);
// Both arguments or no argument is not allowed
assert(CLI!T.parseArgs!((T t) { assert(false); })([]) != 0);
assert(CLI!T.parseArgs!((T t) { assert(false); })(["-a","a","-b","b"]) != 0);
Mutually required arguments
Mutually required arguments (i.e. those that require other arguments) can be declared using RequiredTogether()
UDA:
struct T
{
@RequiredTogether()
{
string a;
string b;
}
}
// Both or no argument is allowed
assert(CLI!T.parseArgs!((T t) {})(["-a","a","-b","b"]) == 0);
assert(CLI!T.parseArgs!((T t) {})([]) == 0);
// Only one argument is not allowed
assert(CLI!T.parseArgs!((T t) { assert(false); })(["-a","a"]) != 0);
assert(CLI!T.parseArgs!((T t) { assert(false); })(["-b","b"]) != 0);
Note that parenthesis are required in this UDA to work correctly.
Set of mutually required arguments can be marked as required in order to require all arguments:
struct T
{
@(RequiredTogether().Required())
{
string a;
string b;
}
}
// Both arguments are allowed
assert(CLI!T.parseArgs!((T t) {})(["-a","a","-b","b"]) == 0);
// Single argument or no argument is not allowed
assert(CLI!T.parseArgs!((T t) { assert(false); })(["-a","a"]) != 0);
assert(CLI!T.parseArgs!((T t) { assert(false); })(["-b","b"]) != 0);
assert(CLI!T.parseArgs!((T t) { assert(false); })([]) != 0);
Commands
Sophisticated command-line tools, like git
, have many subcommands (e.g., commit
, push
etc.), each with its own set
of arguments. There are few ways to declare subcommands with argparse
.
Subcommands without UDA
All commands can be listed as template parameters to Main.CLI
. Provided main
function must be able to handle all
command types:
struct sum
{
int[] numbers; // --numbers argument
}
struct min
{
int[] numbers; // --numbers argument
}
struct max
{
int[] numbers; // --numbers argument
}
int main_(max cmd)
{
import std.algorithm: maxElement;
writeln("max = ", cmd.numbers.maxElement);
return 0;
}
int main_(min cmd)
{
import std.algorithm: minElement;
writeln("min = ", cmd.numbers.minElement);
return 0;
}
int main_(sum cmd)
{
import std.algorithm: sum;
writeln("sum = ", cmd.numbers.sum);
return 0;
}
// This mixin defines standard main function that parses command line and calls the provided function:
mixin CLI!(sum, min, max).main!main_;
Subcommands with shared common arguments
In some cases command-line tool has arguments that are common across all subcommands. They can be specified as regular
arguments in a struct that represents the whole program. In this case subcommands must be listed as regular data member
having SumType
type that contains types of all subcommands. The main function should accept a parameter for the
program, not for each subcommand:
struct sum {}
struct min {}
struct max {}
struct Program
{
int[] numbers; // --numbers argument
// SumType indicates sub-command
// name of the command is the same as a name of the type
SumType!(sum, min, max) cmd;
}
// This mixin defines standard main function that parses command line and calls the provided function:
mixin CLI!Program.main!((prog)
{
static assert(is(typeof(prog) == Program));
int result = prog.cmd.match!(
(.max)
{
import std.algorithm: maxElement;
return prog.numbers.maxElement;
},
(.min)
{
import std.algorithm: minElement;
return prog.numbers.minElement;
},
(.sum)
{
import std.algorithm: sum;
return prog.numbers.sum;
}
);
writeln("result = ", result);
return 0;
});
Subcommand name and aliases
To define a command name that is not the same as the type that represents this command, one should use Command
UDA -
it accepts a name and list of name aliases. All these names are recognized by the parser and are displayed in the help
text. For example:
@(Command("maximum", "max")
.ShortDescription("Print the maximum")
)
struct MaxCmd
{
int[] numbers;
}
Would result in this help fragment:
maximum,max Print the maximum
If Command
has no names listed then the name of the type is used as a command name:
MaxCmd Print the maximum
Default subcommand
The default command is a command that is ran when user doesn't specify any command in the command line.
To mark a command as default, one should use Default
template:
SumType!(sum, min, Default!max) cmd;
Help generation
Command
Command
UDA provides few customizations that affect help text. It can be used for top-level command and subcommands.
- Program name (i.e. the name of top-level command) and subcommand name can be provided to
Command
UDA as a parameter. If program name is not provided thenRuntime.args[0]
(a.k.a.argv[0]
frommain
function) is used. If subcommand name is not provided then the name of the type that represents the command is used. Usage
- allows custom usage text. By default, the parser calculates the usage message from the arguments it contains but this can be overridden withUsage
call. If the custom text contains%(PROG)
then it will be replaced by the command/program name.Description
- used to provide a description of what the command/program does and how it works. In help messages, the description is displayed between the usage string and the list of the command arguments.ShortDescription
- used to provide a brief description of what the subcommand does. It is applicable to subcommands only and is displayed in "Available commands" section on help screen of the parent command.Epilog
- custom text that is printed after the list of the arguments.
Usage
, Description
, ShortDescription
and Epilog
modifiers take either string
or string delegate()
value -
the latter can be used to return a value that is not known at compile time.
Argument
There are some customizations supported on argument level for both PositionalArgument
and NamedArgument
UDAs:
Description
- provides brief description of the argument. This text is printed next to the argument in the argument list section of a help message.Description
takes eitherstring
orstring delegate()
value - the latter can be used to return a value that is not known at compile time.HideFromHelp
- can be used to indicate that the argument shouldn't be printed in help message.Placeholder
- provides custom text that it used to indicate the value of the argument in help message.
Example
Here is an example of how this customization can be used:
@(Command("MYPROG")
.Description("custom description")
.Epilog(() => "custom epilog")
)
struct T
{
@NamedArgument string s;
@(NamedArgument.Placeholder("VALUE")) string p;
@(NamedArgument.HideFromHelp()) string hidden;
enum Fruit { apple, pear };
@(NamedArgument("f","fruit").Required().Description("This is a help text for fruit. Very very very very very very very very very very very very very very very very very very very long text")) Fruit f;
@(NamedArgument.AllowedValues!([1,4,16,8])) int i;
@(PositionalArgument(0).Description(() => "This is a help text for param0. Very very very very very very very very very very very very very very very very very very very long text")) string param0;
@(PositionalArgument(1).AllowedValues!(["q","a"])) string param1;
@TrailingArguments string[] args;
}
CLI!T.parseArgs!((T t) {})(["-h"]);
This example will print the following help message:
usage: MYPROG [-s S] [-p VALUE] -f {apple,pear} [-i {1,4,16,8}] [-h] param0 {q,a}
custom description
Required arguments:
-f {apple,pear}, --fruit {apple,pear}
This is a help text for fruit. Very very very very
very very very very very very very very very very
very very very very very long text
param0 This is a help text for param0. Very very very very
very very very very very very very very very very
very very very very very long text
{q,a}
Optional arguments:
-s S
-p VALUE
-i {1,4,16,8}
-h, --help Show this help message and exit
custom epilog
Argument groups
By default, parser groups command-line arguments into “required arguments” and “optional arguments” when displaying help
message. When there is a better conceptual grouping of arguments than this default one, appropriate groups can be
created using ArgumentGroup
UDA.
This UDA has some customization for displaying text:
Description
- provides brief description of the group. This text is printed right after group name. It takes eitherstring
orstring delegate()
value - the latter can be used to return a value that is not known at compile time.
Example:
struct T
{
@(ArgumentGroup("group1").Description("group1 description"))
{
@NamedArgument
{
string a;
string b;
}
@PositionalArgument(0) string p;
}
@(ArgumentGroup("group2").Description("group2 description"))
@NamedArgument
{
string c;
string d;
}
@PositionalArgument(1) string q;
}
When an argument is attributed with a group, the parser treats it just like a normal argument, but displays the argument in a separate group for help messages:
usage: MYPROG [-a A] [-b B] [-c C] [-d D] [-h] p q
group1:
group1 description
-a A
-b B
p
group2:
group2 description
-c C
-d D
Required arguments:
q
Optional arguments:
-h, --help Show this help message and exit
ANSI colors and styles
Using colors in your command’s output does not just look good: contrasting important elements like argument names
from the rest of the text reduces the cognitive load on the user. argparse
uses ANSI escape sequences
to add coloring and styling to help text. In addition, argparse
offers public API to apply colors and styles
to any text printed to the console (see below).
Styles and colors
The argparse.ansi
submodule provides supported styles and colors. You can use any combinations of them:
Font styles:
bold
italic
underline
Foreground colors:
black
red
green
yellow
blue
magenta
cyan
lightGray
darkGray
lightRed
lightGreen
lightYellow
lightBlue
lightMagenta
lightCyan
white
Background colors:
onBlack
onRed
onGreen
onYellow
onBlue
onMagenta
onCyan
onLightGray
onDarkGray
onLightRed
onLightGreen
onLightYellow
onLightBlue
onLightMagenta
onLightCyan
onWhite
There is also a "virtual" style noStyle
that means no styling is applied. It's useful in ternary operations as a fallback
for the case when styling is disabled. See below example for details.
All styles above can be combined using .
and even be used in regular output:
// `enableStyle` is a flag indicating that styling should be enabled
void printText(bool enableStyle)
{
// style is enabled at runtime when `enableStyle` is true
auto myStyle = enableStyle ? bold.italic.cyan.onRed : noStyle;
// "Hello" is always printed in green;
// "world!" is printed in bold, italic, cyan and on red when `enableStyle` is true, or "as is" otherwise
writeln(green("Hello "), myStyle("world!"));
}
This example shows how styling can be used in custom help text (Usage
, Description
, ShortDescription
, Epilog
API):
@(NamedArgument.Description(bold.underline("Colorize the output:")~" make everything "~red("red")))
bool red;
Styling mode
By default argparse
will try to detect whether ANSI styling is supported and if so it will apply styling to the help text.
In some cases this behavior should be adjusted or overridden. To do so you can use Config.stylingMode
:
Argparse provides the following setting to control the styling:
- If it's set to
Config.StylingMode.on
then styling is always enabled. - If it's set to
Config.StylingMode.off
then styling is always disabled. - If it's set to
Config.StylingMode.autodetect
then heuristics are used to determine whether styling will be applied.
In some cases styling control should be exposed to a user as a command line argument (similar to --color
argument in ls
and grep
commands).
Argparse supports this use case - just add an argument to your command (you can customize it with @NamedArgument
UDA):
static auto color = ansiStylingArgument;
This will add the following argument:
--color [{always,auto,never}]
Colorize the output. If value is omitted then 'always'
is used.
If you want to determine whether --color
argument was specified in command line, you can simply check the value of that
data member:
struct Arguments
{
static auto color = ansiStylingArgument;
}
mixin CLI!Arguments.main!((args)
{
// 'autodetect' is converted to either 'on' or 'off'
if(args.color)
writeln("Colors are enabled");
else
writeln("Colors are disabled");
});
Help text styling scheme
argparse
uses Config.helpStyle
to determine what style should be applied to different parts of help text.
This parameter has the following members that can be tuned:
programName
: style for the program name. Default isbold
.subcommandName
: style for the subcommand name. Default isbold
.argumentGroupTitle
: style for the title of argument group. Default isbold.underline
.namedArgumentName
: style for the name of named argument. Default islightYellow
.namedArgumentValue
: style for the value of named argument. Default isitalic
.positionalArgumentValue
: style for the value of positional argument. Default islightYellow
.
Heuristics for enabling styling
Below is the exact sequence of steps argparse
uses to determine whether or not to emit ANSI escape codes
(see detectSupport() function here for details):
- If environment variable
NO_COLOR != ""
then styling is disabled. See here for details. - If environment variable
CLICOLOR_FORCE != "0"
then styling is enabled. See here for details. - If environment variable
CLICOLOR == "0"
then styling is disabled. See here for details. - If environment variable
ConEmuANSI == "OFF"
then styling is disabled. See here for details. - If environment variable
ConEmuANSI == "ON"
then styling is enabled. See here for details. - If environment variable
ANSICON
is defined (regardless of its value) then styling is enabled. See here for details. - Windows only (
version(Windows)
): - If environment variable
TERM
contains"cygwin"
or starts with"xterm"
then styling is enabled. - If
GetConsoleMode
call forSTD_OUTPUT_HANDLE
returns a mode that hasENABLE_VIRTUAL_TERMINAL_PROCESSING
set then styling is enabled. - If
SetConsoleMode
call forSTD_OUTPUT_HANDLE
withENABLE_VIRTUAL_TERMINAL_PROCESSING
mode was successful then styling is enabled. - Posix only (
version(Posix)
): - If
STDOUT
is not redirected then styling is enabled. - If none of the above applies then styling is disabled.
Supported types
Boolean
Boolean types usually represent command line flags. argparse
supports multiple ways of providing flag value:
struct T
{
bool b;
}
assert(CLI!T.parseArgs!((T t) { assert(t == T(true)); })(["-b"]) == 0);
assert(CLI!T.parseArgs!((T t) { assert(t == T(true)); })(["-b","true"]) == 0);
assert(CLI!T.parseArgs!((T t) { assert(t == T(true)); })(["-b=true"]) == 0);
assert(CLI!T.parseArgs!((T t) { assert(t == T(false)); })(["-b","false"]) == 0);
assert(CLI!T.parseArgs!((T t) { assert(t == T(false)); })(["-b=false"]) == 0);
Numeric
Numeric arguments are converted using std.conv.to
:
struct T
{
int i;
uint u;
double d;
}
assert(CLI!T.parseArgs!((T t) { assert(t == T(-5,8,12.345)); })(["-i","-5","-u","8","-d","12.345"]) == 0);
String
argparse
supports string arguments as pass trough:
struct T
{
string a;
}
assert(CLI!T.parseArgs!((T t) { assert(t == T("foo")); })(["-a","foo"]) == 0);
Enum
If an argument is bound to an enum, an enum symbol as a string is expected as a value, or right within the argument separated with an "=" sign:
struct T
{
enum Fruit { apple, pear };
Fruit a;
}
assert(CLI!T.parseArgs!((T t) { assert(t == T(T.Fruit.apple)); })(["-a","apple"]) == 0);
assert(CLI!T.parseArgs!((T t) { assert(t == T(T.Fruit.pear)); })(["-a=pear"]) == 0);
In some cases the value for command line argument might have characters that are not allowed in enum identifiers.
There is ArgumentValue
UDA that can be used to adjust allowed values:
struct T
{
enum Fruit {
apple,
@ArgumentValue("no-apple","noapple")
noapple
};
Fruit a;
}
assert(CLI!T.parseArgs!((T t) { assert(t == T(T.Fruit.apple)); })(["-a","apple"]) == 0);
assert(CLI!T.parseArgs!((T t) { assert(t == T(T.Fruit.noapple)); })(["-a=no-apple"]) == 0);
assert(CLI!T.parseArgs!((T t) { assert(t == T(T.Fruit.noapple)); })(["-a","noapple"]) == 0);
Counter
Counter argument is the parameter that tracks the number of times the argument occurred on the command line:
struct T
{
@(NamedArgument.Counter()) int a;
}
assert(CLI!T.parseArgs!((T t) { assert(t == T(3)); })(["-a","-a","-a"]) == 0);
Array
If an argument is bound to 1D array, a new element is appended to this array each time the argument is provided in command line. In case if an argument is bound to 2D array then new elements are grouped in a way as they appear in command line and then each group is appended to this array:
struct T
{
int[] a;
int[][] b;
}
assert(CLI!T.parseArgs!((T t) { assert(t.a == [1,2,3,4,5]); })(["-a","1","2","3","-a","4","5"]) == 0);
assert(CLI!T.parseArgs!((T t) { assert(t.b == [[1,2,3],[4,5]]); })(["-b","1","2","3","-b","4","5"]) == 0);
Alternatively you can set Config.arraySep
to allow multiple elements in one parameter:
struct T
{
int[] a;
}
enum cfg = {
Config cfg;
cfg.arraySep = ',';
return cfg;
}();
assert(CLI!(cfg, T).parseArgs!((T t) { assert(t == T([1,2,3,4,5])); })(["-a","1,2,3","-a","4","5"]) == 0);
Specifying number of values
In case the argument is bound to static array then the maximum number of values is set to the size of the array. For
dynamic array, the number of values is not limited. The minimum number of values is 1
in all cases. This behavior can
be customized by calling the following functions:
NumberOfValues(ulong min, ulong max)
- sets both minimum and maximum number of values.NumberOfValues(ulong num)
- sets both minimum and maximum number of values to the same value.MinNumberOfValues(ulong min)
- sets minimum number of values.MaxNumberOfValues(ulong max)
- sets maximum number of values.
struct T
{
@(NamedArgument.NumberOfValues(1,3))
int[] a;
@(NamedArgument.NumberOfValues(2))
int[] b;
}
assert(CLI!T.parseArgs!((T t) { assert(t == T([1,2,3],[4,5])); })(["-a","1","2","3","-b","4","5"]) == 0);
assert(CLI!T.parseArgs!((T t) { assert(t == T([1],[4,5])); })(["-a","1","-b","4","5"]) == 0);
Associative array
If an argument is bound to an associative array, a string of the form "name=value" is expected as the next entry in command line, or right within the option separated with an "=" sign:
struct T
{
int[string] a;
}
assert(CLI!T.parseArgs!((T t) { assert(t == T(["foo":3,"boo":7])); })(["-a=foo=3","-a","boo=7"]) == 0);
Alternatively you can set Config.arraySep
to allow multiple elements in one parameter:
struct T
{
int[string] a;
}
enum cfg = {
Config cfg;
cfg.arraySep = ',';
return cfg;
}();
assert(CLI!(cfg, T).parseArgs!((T t) { assert(t == T(["foo":3,"boo":7])); })(["-a=foo=3,boo=7"]) == 0);
assert(CLI!(cfg, T).parseArgs!((T t) { assert(t == T(["foo":3,"boo":7])); })(["-a","foo=3,boo=7"]) == 0);
In general, the keys and values can be of any parsable types.
Callback
An argument can be bound to a function with one of the following signatures (return value, if any, is ignored):
... function()
In this case, the argument is treated as a flag and the function is called every time when the argument is seen in command line.
... function(string)
In this case, the argument has exactly one value and the function is called every time when the argument is seen in
command line and the value specified in command line is provided into string
parameter.
... function(string[])
In this case, the argument has zero or more values and the function is called every time when the argument is seen in
command line and the set of values specified in command line is provided into string[]
parameter.
... function(RawParam)
In this case, the argument has one or more values and the function is called every time when the argument is seen in command line and the set of values specified in command line is provided into parameter.
struct T
{
int a;
@(NamedArgument("a")) void foo() { a++; }
}
assert(CLI!T.parseArgs!((T t) { assert(t == T(4)); })(["-a","-a","-a","-a"]) == 0);
Custom types
Any arbitrary type can be used to receive command line argument values. argparse
supports this use case - you just need
to provide parsing function:
struct Value
{
string a;
}
struct T
{
@(NamedArgument.Parse!((string s) { return Value(s); }))
Value s;
}
assert(CLI!T.parseArgs!((T t) { assert(t == T(Value("foo"))); return 12345; })(["-s","foo"]) == 12345);
Argument parsing customization
Some time the functionality provided out of the box is not enough and it needs to be tuned.
Parsing of a command line string values into some typed receiver
member consists of multiple steps:
- Pre-validation - argument values are validated as raw strings.
- Parsing - raw argument values are converted to a different type (usually the type of the receiver).
- Validation - converted value is validated.
- Action - depending on a type of the
receiver
, it might be either assignment of converted value to areceiver
, appending value ifreceiver
is an array or other operation.
In case if argument does not expect any value then the only one step is involved:
- Action if no value - similar to Action step above but without converted value.
If any of the steps fails then the command line parsing fails as well.
Each of the step above can be customized with UDA modifiers below. These modifiers take a function that might accept
either argument value(s) or Param
struct that has these fields (there is also an alias, RawParam
, where the type of
the value
field is string[]
):
config
- Config object that is passed to parsing function.name
- Argument name that is specified in command line.value
- Array of argument values that are provided in command line.
Pre-validation
PreValidation
modifier can be used to customize the validation of raw string values. It accepts a function with one of
the following signatures:
bool validate(string value)
bool validate(string[] value)
bool validate(RawParam param)
The function should return true
if validation passed and false
otherwise.
Parsing
Parse
modifier allows providing custom conversion from raw string to typed value. It accepts a function with one of
the following signatures:
ParseType parse(string value)
ParseType parse(string[] value)
ParseType parse(RawParam param)
bool parse(ref ParseType receiver, RawParam param)
void parse(ref ParseType receiver, RawParam param)
Parameters:
ParseType
is a type that the string value will be parsed to.value
/param
values to be parsed.receiver
is an output variable for parsed value.
Parse function is supposed to parse values from value
/param
parameter into ParseType
type and optionally return
boolean type indicating whether parsing was done successfully (true
) or not (false
).
Validation
Validation
modifier can be used to validate the parsed value. It accepts a function with one of the following
signatures:
bool validate(ParseType value)
bool validate(ParseType[] value)
bool validate(Param!ParseType param)
Parameters:
value
/param
has a value returned fromParse
step.
The function should return true
if validation passed and false
otherwise.
Action
Action
modifier allows providing a custom logic of how receiver
should be changed when argument has a value in
command line. It accepts a function with one of the following signatures:
bool action(ref T receiver, ParseType value)
void action(ref T receiver, ParseType value)
bool action(ref T receiver, Param!ParseType param)
void action(ref T receiver, Param!ParseType param)
Parameters:
receiver
is a receiver (destination field) which is supposed to be changed based on avalue
/param
.value
/param
has a value returned fromParse
step.
Arguments with no values
Sometimes arguments are allowed to have no values in command line. Here are two cases that arise in this situation:
- Argument should get specific default value if there is no value provided in command line.
AllowNoValue
modifier should be used in this case. - Argument must not have any values in command line. In this case
RequireNoValue
modifier should be used.
Both AllowNoValue
and RequireNoValue
modifiers accept a value that should be used when no value is provided in
command line. The difference between them can be seen in this example:
struct T
{
@(NamedArgument.AllowNoValue !10) int a;
@(NamedArgument.RequireNoValue!20) int b;
}
assert(CLI!T.parseArgs!((T t) { assert(t.a == 10); })(["-a"]) == 0);
assert(CLI!T.parseArgs!((T t) { assert(t.b == 20); })(["-b"]) == 0);
assert(CLI!T.parseArgs!((T t) { assert(t.a == 30); })(["-a","30"]) == 0);
assert(CLI!T.parseArgs!((T t) { assert(false); })(["-b","30"]) != 0);
Usage example
All the above modifiers can be combined in any way:
struct T
{
@(NamedArgument
.PreValidation!((string s) { return s.length > 1 && s[0] == '!'; })
.Parse !((string s) { return s[1]; })
.Validation !((char v) { return v >= '0' && v <= '9'; })
.Action !((ref int a, char v) { a = v - '0'; })
)
int a;
}
assert(CLI!T.parseArgs!((T t) { assert(t == T(4)); })(["-a","!4"]) == 0);
Parser customization
argparse
provides decent amount of settings to customize the parser. All customizations can be done by creating
Config
object with required settings (see below).
Assign character
Config.assignChar
- the assignment character used in arguments with value: -a=5
, -b=foo
.
Default is equal sign =
.
Array separator
Config.arraySep
- when set to char.init
, value to array and associative array receivers are treated as an individual
value. That is, only one argument is appended inserted per appearance of the argument. If arraySep
is set to something
else, then each value is first split by the separator, and the individual pieces are treated as values to the same
argument.
Default is char.init
.
struct T
{
string[] a;
}
assert(CLI!T.parseArgs!((T t) { assert(t == T(["1,2,3","4","5"])); })(["-a","1,2,3","-a","4","5"]) == 0);
enum cfg = {
Config cfg;
cfg.arraySep = ',';
return cfg;
}();
assert(CLI!(cfg, T).parseArgs!((T t) { assert(t == T(["1","2","3","4","5"])); })(["-a","1,2,3","-a","4","5"]) == 0);
Named argument character
Config.namedArgChar
- the character that named arguments begin with.
Default is dash -
.
End of arguments
Config.endOfArgs
- the string that conventionally marks the end of all arguments.
Default is double-dash --
.
Case sensitivity
Config.caseSensitive
- by default argument names are case-sensitive. You can change that behavior by setting thia
member to false
.
Default is true
.
Bundling of single-letter arguments
Config.bundling
- when it is set to true
, single-letter arguments can be bundled together, i.e. -abc
is the same
as -a -b -c
.
Default is false
.
Adding help generation
Config.addHelp
- when it is set to true
then -h
and --help
arguments are added to the parser. In case if the
command line has one of these arguments then the corresponding help text is printed and the parsing will be stopped.
If CLI!(...).parseArgs(alias newMain)
or CLI!(...).main(alias newMain)
is used then provided newMain
function will
not be called.
Default is true
.
Help styling mode
Config.stylingMode
- styling mode that is used to print help text. It has the following type: enum StylingMode { autodetect, on, off }
.
Default value is Config.StylingMode.autodetect
.
See ANSI coloring and styling for details.
Help styling scheme
Config.helpStyle
- contains help text style. It has the following members:
programName
: style for the program name.subcommandName
: style for the subcommand name.argumentGroupTitle
: style for the title of argument group.namedArgumentName
: style for the name of named argument.namedArgumentValue
: style for the value of named argument.positionalArgumentValue
: style for the value of positional argument.
See ANSI coloring and styling for details.
Error handling
Config.errorHandler
- this is a handler function for all errors occurred during parsing the command line. It might be
either a function or a delegate that takes string
parameter which would be an error message.
The default behavior is to print error message to stderr
.
- Registered by Andrey Zherikov
- 1.4.0 released 21 days ago
- andrey-zherikov/argparse
- BSL-1.0
- Copyright © 2021, Andrey Zherikov
- Authors:
- Dependencies:
- none
- Versions:
-
1.4.0 2024-Oct-31 1.3.0 2023-May-10 1.2.0 2022-Sep-16 1.1.1 2022-Aug-29 1.1.0 2022-Aug-24 - Download Stats:
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