A dynamic binding to the OpenGL ES library.
To use this package, put the following dependency into your project's dependencies section:
A dynamic binding to OpenGL ES for the D Programming Language.
For information on how to build DerelictGLES and link it with your programs, please see the post Using Derelict at The One With D.
For information on how to load the OpenGL ES library via DerelictGLES, see the page DerelictUtil for Users at the DerelictUtil Wiki.