qscript 0.6.0

a tiny, small, & fast scripting lang.

To use this package, put the following dependency into your project's dependencies section:



A fast, static typed, scripting language, with a syntax similar to D Language.

Setting it up

To add QScript to your dub package or project, add the following into dub.json dependencies:

"qscript": "~>0.6.0"

or if you have dub.sdl:

dependency "qscript" version="~>0.6.0"

After adding that, look at the demos/demo.d to see how to use the QScript class to execute scripts.

Getting Started:

To get started on using QScript, see the following documents:

  • spec/syntax.md - Contains the specification for QScript's syntax.
  • spec/functions.md - Contains a list of predefined QScript functions.
  • demos/demo.d - A demo usage of QScript in D langauage. Shows how to add new functions,

And for the documentation on the code, including QScript's compiler, it is stored in docs/. The spec for QScript's byte code is also available, in spec/bytecode.md, but knowing it is not necessary for using QScript.


  1. Syntax very similar to D
  2. Dynamic arrays
  3. Very fast execution speed. QScript has a virtual machine for this purpose, no interpretation is done at run time.
  4. Static typed. This eliminates a lot of errors.

Example scripts:

The following scripts are written assuming that the program, which is running QScript, provides the writeln(string) function, and starts execution from main. Hello World:

		function void main(){
			writeln ("Hello World!");


		function void main{
			int[] (array);
			array = array(1, 2, 3, 4);
			int (i, length);
			i = 0;
			length = getLength(array);
			while (i < length){
				writeln (intToStr(array[i]));
				i = i + 1;
0.6.0 2017-Dec-04
0.5.3 2017-Mar-08
0.5.2 2017-Mar-03
0.5.1 2016-Dec-27
0.5.0 2016-Dec-26
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