msgpack-d 1.0.5
MessagePack for D.
To use this package, run the following command in your project's root directory:
Manual usage
Put the following dependency into your project's dependences section:
MessagePack for D
MessagePack is a binary-based JSON-like serialization library.
MessagePack for D is a pure D implementation of MessagePack.
Features
- Small size and High performance
- Zero copy serialization / deserialization
- Streaming deserializer for non-contiguous IO situation
- Supports D features (Ranges, Tuples, real type)
Note: The real
type is only supported in D.
Don't use the real
type when communicating with other programming languages.
Note that Unpacker
will raise an exception if a loss of precision occurs.
Current Limitations
- No circular references support
- If you want to use the LDC compiler, you need at least version 0.15.2 beta2
Install
Use dub to add it as a dependency:
% dub install msgpack-d
Usage
Example code can be found in the example
directory.
The documentation can be found here
pack / unpack
msgpack-d is very simple to use. Use pack
for serialization, and unpack
for deserialization:
import std.file;
import msgpack;
struct S { int x; float y; string z; }
void main()
{
S input = S(10, 25.5, "message");
// serialize data
ubyte[] inData = pack(input);
// write data to a file
write("file.dat", inData);
// read data from a file
ubyte[] outData = cast(ubyte[])read("file.dat");
// unserialize the data
S target = outData.unpack!S();
// verify data is the same
assert(target.x == input.x);
assert(target.y == input.y);
assert(target.z == input.z);
}
Feature: Skip serialization/deserialization of a specific field.
Use the @nonPacked
attribute:
struct User
{
string name;
@nonPacked int level; // pack / unpack will ignore the 'level' field
}
Feature: Use your own serialization/deserialization routines for custom class and struct types.
msgpack-d provides the functions registerPackHandler
/ registerUnpackHandler
to allow you
to use custom routines during the serialization or deserialization of user-defined class and struct types.
This feature is especially useful when serializing a derived class object when that object is statically
typed as a base class object.
For example:
class Document { }
class XmlDocument : Document
{
this() { }
this(string name) { this.name = name; }
string name;
}
void xmlPackHandler(ref Packer p, ref XmlDocument xml)
{
p.pack(xml.name);
}
void xmlUnpackHandler(ref Unpacker u, ref XmlDocument xml)
{
u.unpack(xml.name);
}
void main()
{
/// Register the 'xmlPackHandler' and 'xmlUnpackHandler' routines for
/// XmlDocument object instances.
registerPackHandler!(XmlDocument, xmlPackHandler);
registerUnpackHandler!(XmlDocument, xmlUnpackHandler);
/// Now we can serialize/deserialize XmlDocument object instances via a
/// base class reference.
Document doc = new XmlDocument("test.xml");
auto data = pack(doc);
XmlDocument xml = unpack!XmlDocument(data);
assert(xml.name == "test.xml"); // xml.name is "test.xml"
}
In addition, here is also a method using @serializedAs
attribute:
import std.datetime: Clock, SysTime;
static struct SysTimePackProxy
{
static void serialize(ref Packer p, ref in SysTime tim)
{
p.pack(tim.toISOExtString());
}
static void deserialize(ref Unpacker u, ref SysTime tim)
{
string tmp;
u.unpack(tmp);
tim = SysTime.fromISOExtString(tmp);
}
}
static struct LogData
{
string msg;
string file;
ulong line;
@serializedAs!SysTimePackProxy SysTime timestamp;
this(string message, string file = __FILE__, ulong line = __LINE__)
{
this.msg = message;
this.file = file;
this.line = line;
this.timestamp = Clock.currTime();
}
}
void main()
{
/// Now we can serialize/deserialize LogData
LogData[] logs;
logs ~= LogData("MessagePack is nice!");
auto data = pack(logs);
LogData[] datas = unpack!(LogData[])(data);
assert(datas[0].timestamp.toString() == datas[0].timestamp.toString());
}
The PackerImpl / Unpacker / StreamingUnpacker types
These types are used by the pack
and unpack
functions.
See the documentation of PackerImpl, Unpacker and StreamingUnpacker for more details.
Links
The official MessagePack protocol website.
Use this issue tracker to review and file bugs in msgpack-d.
Other language bindings and implementations of the msgpack protocol can be found here.
Copyright
Copyright (c) 2010- Masahiro Nakagawa
License
Distributed under the Boost Software License, Version 1.0.
- Registered by Masahiro Nakagawa
- 1.0.5 released a year ago
- msgpack/msgpack-d
- github.com/msgpack/msgpack-d
- Boost Software License, Version 1.0
- Copyright (c) 2010- Masahiro Nakagawa
- Authors:
- Dependencies:
- none
- Versions:
-
1.0.5 2023-Mar-18 1.0.4 2022-Jun-12 1.0.3 2020-May-18 1.0.2 2019-Nov-11 1.0.1 2019-Jul-23 - Download Stats:
-
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- Score:
- 4.8
- Short URL:
- msgpack-d.dub.pm