bindbc-glslang 0.1.0

Dynamic binding to GLSL reference compiler


To use this package, run the following command in your project's root directory:

Manual usage
Put the following dependency into your project's dependences section:

BindBC-GLSLang

BindBC binding to GLSL reference compiler from Khronos Group. This package allows to embed a GLSL-to-SPIR-V compilation toolchain into your application, thereby avoiding the tedious separate shader building step.

Usage

dub add bindbc-glslang

BindBC-GLSLang relies on a shared library: glslang.dll on Windows and libglslang.so on Linux. To compile GLSLang with shared libraries, use BUILD_SHARED_LIBS CMake option, for example:

cmake .. -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=ON
Authors:
  • Timur Gafarov
Dependencies:
bindbc-loader
Versions:
0.1.0 2025-Jan-09
~main 2025-Jan-09
Show all 2 versions
Download Stats:
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Score:
0.3
Short URL:
bindbc-glslang.dub.pm