coldbite 1.0.0
Game-Engine in D language with Vulkan, OpenGL and DirectX (9, 10, 11, 12) support.
To use this package, run the following command in your project's root directory:
Manual usage
Put the following dependency into your project's dependences section:
[!CAUTION] This Project is currently under development!
Prerequisites
You must installed the D-Language compiler from dlang.org.
For an easy development, we recommend Jetbrains IntelliJ IDEA
with d-lang Plugin.
The Plugin works currently not on all Jetbrains
IDE's Versions.
Installation
with Git
git clone https://github.com/coldbite/Engine.git
Open the cloned directory with Jetbrains IntelliJ IDEA
(Version 2024.2
!) and you can start directly.
with D
dub add coldbite
Documentation
Usage
Add the engine to your project & create an basic Example:
import std.stdio;
import core.runtime;
import coldbite;
import std.stdio;
class Game : BaseGame {
override void initialize() {
writeln("Game initialized");
setTitle("Example Game");
setSize(800, 600);
//setPosition(-1, -1);
//setFullscreen(true);
// [Optional] Set Renderer: Vulkan, OpenGL, DirectX
setRenderer(RendererType.Vulkan);
// Init your game
start();
}
override void running() {
writeln("GameLoop");
// Game-Loop
}
override void rendering() {
writeln("Render");
// Render your things
}
}
void main() {
Game game = new Game();
// Init your Game
game.initialize();
}
- Registered by Adrian Preuß
- 1.0.0 released 30 days ago
- coldbite/Engine
- MIT
- coldbite Engine | Copyright © 2024. All Rights Reserved.
- Authors:
- Dependencies:
- none
- Versions:
-
1.0.0 2024-Nov-21 ~master 2024-Nov-21 - Download Stats:
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- Score:
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- Short URL:
- coldbite.dub.pm