raylib bindings for dlang
To use this package, run the following command in your project's root directory:
Put the following dependency into your project's dependences section:
dlang bindings to raylib v3.5.0 (based on the official upstream 3.5.0 release).
some minor changes are included:
- HIDPI enabled
all you need to do is add this package as a dependency and it should automatically build the Raylib C library and link it in.
if for some reason you want to use a custom build, just place your own
libraylib.a in the package root (usually something like
raylib has some of its own dependencies such as OpenGL.
see example, which demonstrates a simple application using these Raylib bindings.
- Registered by redthing1
- 4.0.0-r2 released 2 years ago
- Copyright (c) 2013-2020 Ramon Santamaria (@raysan5), Copyright © 2020, xdrie
4.2.0-r2 2022-Nov-10 4.2.0-r1 2022-Nov-09 4.0.0-r6 2022-Apr-10 4.0.0-r5 2022-Feb-25 4.0.0-r4 2022-Feb-25
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