raylib bindings for dlang
To use this package, run the following command in your project's root directory:
Put the following dependency into your project's dependences section:
some minor changes are included:
- HIDPI enabled
all you need to do is add this package as a dependency and it should automatically build the Raylib C library and link it in.
if for some reason you want to use a custom build, just place your own
libraylib.a in the package root (usually something like
raylib has some of its own dependencies such as OpenGL.
see example, which demonstrates a simple application using these Raylib bindings.
- Registered by xhyi
- 4.0.0-r2 released 11 days ago
- Copyright (c) 2013-2020 Ramon Santamaria (@raysan5), Copyright © 2020, xdrie
4.0.0-r3 2021-Nov-25 4.0.0-r2 2021-Nov-25 4.0.0-r1 2021-Nov-24 3.5.0-r4 2021-Mar-15 3.5.0-r3 2021-Mar-15
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