libssh ~master

libSSH runtime loading and compile time linking binding

To use this package, run the following command in your project's root directory:

Manual usage
Put the following dependency into your project's dependences section:

libssh binding

By default used configuration ctlink for linking at compile time. You need instal libssh before building your application.

Configuration rtload implies that your application need load library at runtime by loadLibSSH() call. It may be useful for cross-compilation without need target libssh. For dynamic loading used ssll library.

    version (libssh_rtload)
        scope (exit) unloadLibSSH();

    auto s = ssh_new();

    ... // other libssh calls

Due to the mismatch between C and D direct copy-paste from C examples don't work, some constants placed as enum-lists and has redundant naming but some not:

// C code
ssh_options_set(session, SSH_OPTIONS_HOST, args[1]);
rc = ssh_channel_open_session(channel);
if (rc != SSH_OK) ...
// D code
ssh_options_set(session, ssh_options_e.SSH_OPTIONS_HOST, args[1].toStringz);
rc = ssh_channel_open_session(channel);
if (rc != SSH_OK) ...

For more comforable use added libssh/dconst.d file with definition of library constants.

// D code
ssh_options_set(my_ssh_session, SSH_OPTION.HOST, args[1].toStringz);
rc = ssh_channel_open_session(channel);
if (rc != SSH_RETCODE.OK) ...

Used libssh headers from version 0.8.7.

  • deviator
0.2.1 2019-Jul-25
0.2.0 2019-Jul-24
~master 2019-Jul-25
Show all 3 versions
Download Stats:
  • 0 downloads today

  • 0 downloads this week

  • 0 downloads this month

  • 20 downloads total

Short URL: