msgpack-d 0.9.2
MessagePack for D.
To use this package, run the following command in your project's root directory:
Manual usage
Put the following dependency into your project's dependences section:
MessagePack for D
MessagePack is a binary-based JSON-like serialization library.
MessagePack for D is a pure D implementation of MessagePack.
Features
- Small size and High performance
- Zero copy serialization / deserialization
- Stream deserializer / Direct-conversion deserializer
- Supports D features (Ranges, Tuples, real type)
Note: The real
type is only supported in D.
Don't use the real
type when communicating with other programming languages.
Note that Unpacker
will raise an exception if a loss of precision occurs.
Current Limitations
- No circular references support
Install
msgpack-d is implemented as a single module. Either copy src/msgpack.d
to your project
or use dub to add it as a dependency:
% dub install msgpack-d
Usage
Example code can be found in the example
directory.
The documentation can be found here
pack / unpack
msgpack-d is very simple to use. Use pack
for serialization, and unpack
for deserialization:
import std.file;
import msgpack;
struct S { int x; float y; string z; }
void main()
{
S input = S(10, 25.5, "message");
// serialize data
ubyte[] inData = pack(input);
// write data to a file
write("file.dat", inData);
// read data from a file
ubyte[] outData = cast(ubyte[])read("file.dat");
// unserialize the data
S target = outData.unpack!S();
// verify data is the same
assert(target.x == input.x);
assert(target.y == input.y);
assert(target.z == input.z);
}
Feature: Skip serialization/deserialization of a specific field.
Use the @nonPacked
attribute:
struct User
{
string name;
@nonPacked int level; // pack / unpack will ignore the 'level' field
}
Feature: Use your own serialization/deserialization routines for custom class and struct types.
msgpack-d provides the functions registerPackHandler
/ registerUnpackHandler
to allow you
to use custom routines during the serialization or deserialization of user-defined class and struct types.
This feature is especially useful when serializing a derived class object when that object is statically
typed as a base class object.
For example:
class Document { }
class XmlDocument : Document
{
this() { }
this(string name) { this.name = name; }
string name;
}
void xmlPackHandler(ref Packer p, ref XmlDocument xml)
{
p.pack(xml.name);
}
void xmlUnpackHandler(ref Unpacker u, ref XmlDocument xml)
{
u.unpack(xml.name);
}
void main()
{
/// Register the 'xmlPackHandler' and 'xmlUnpackHandler' routines for
/// XmlDocument object instances.
registerPackHandler!(XmlDocument, xmlPackHandler);
registerUnpackHandler!(XmlDocument, xmlUnpackHandler);
/// Now we can serialize/deserialize XmlDocument object instances via a
/// base class reference.
Document doc = new XmlDocument("test.xml");
auto data = pack(doc);
XmlDocument xml = unpack!XmlDocument(data);
assert(xml.name == "test.xml"); // xml.name is "test.xml"
}
The PackerImpl / Unpacker / StreamingUnpacker types
These types are used by the pack
and unpack
functions.
See the documentation of PackerImpl, Unpacker and StreamingUnpacker for more details.
Links
The official MessagePack protocol website.
Use this issue tracker to review and file bugs in msgpack-d.
Other language bindings and implementations of the msgpack protocol can be found here.
Copyright
Copyright (c) 2010- Masahiro Nakagawa
License
Distributed under the Boost Software License, Version 1.0.
- Registered by Masahiro Nakagawa
- 0.9.2 released 10 years ago
- msgpack/msgpack-d
- github.com/msgpack/msgpack-d
- Boost Software License, Version 1.0
- Copyright (c) 2010- Masahiro Nakagawa
- Authors:
- Dependencies:
- none
- Versions:
-
1.0.5 2023-Mar-18 1.0.4 2022-Jun-12 1.0.3 2020-May-18 1.0.2 2019-Nov-11 1.0.1 2019-Jul-23 - Download Stats:
-
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21 downloads today
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-
- Score:
- 4.8
- Short URL:
- msgpack-d.dub.pm