opengl 1.0.1
High Level wrapper + Dynamic & Static OpenGL bindings with documentation generated using ogl_gen
To use this package, run the following command in your project's root directory:
Manual usage
Put the following dependency into your project's dependences section:
This package provides sub packages which can be used individually:
opengl:gl2 - Legacy OpenGL functions (shared library)
opengl:gl3 - OpenGL 3.x functions (shared library)
opengl:gl4 - OpenGL 4.5 functions (shared library)
opengl:gl2-static - Legacy OpenGL functions (static wrapper)
opengl:gl3-static - OpenGL 3.x functions (static wrapper)
opengl:gl4-static - OpenGL 4.5 functions (static wrapper)
opengl:d - High level OpenGL wrapper
opengl
Dynamic & Static OpenGL bindings with documentation generated from the spec using ogl_gen.
If you use the dynamic bindings (not ending with -static
) you need
to additionally import opengl.loader
and call loadGL!(opengl.gl4);
(replace gl4 with the version you use) after creating a GL context. It
will work on linux without GL context but not on windows.
import opengl.gl4;
// if dynamic:
import opengl.loader;
void main()
{
// ... create context
// if dynamic:
loadGL!(opengl.gl4);
// OpenGL available
}
- Registered by WebFreak
- 1.0.1 released 4 years ago
- WebFreak001/opengl-d
- Boost
- Copyright © 2017, webfreak
- Authors:
- Sub packages:
- opengl:gl2, opengl:gl3, opengl:gl4, opengl:gl2-static, opengl:gl3-static, opengl:gl4-static, opengl:d
- Dependencies:
- none
- Versions:
-
1.0.1 2020-Mar-13 1.0.0 2017-May-31 ~master 2020-Mar-13 - Download Stats:
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- Score:
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- Short URL:
- opengl.dub.pm