reng 0.4.2
RE_NGINE_FX game framework/engine
To use this package, run the following command in your project's root directory:
Manual usage
Put the following dependency into your project's dependences section:
rengfx
RE ENGINE FX
lightweight, expressive, extensible game engine
demo binary (v0.3.3) (win/linux)
features
- only library dependency is
raylib
- modular, data-driven Scene-Entity-Component architecture
- full headless execution support, making unit tests simple
- real time runtime debug console and inspector
- 2d and 3d graphics support
- multi scene layering and compositing
- integration with physics engines (
nudge
,dmech
) - bulit-in shaders for stylized lighting and postprocessing
- highly extensible
- wip
documentation
hacking
requirements:
make
and a C compiler (gcc
,clang
)dub
and a D compiler (dmd
,gdc
,ldc
)
rengfx depends on raylib (via dray bindings).
by default, dray
will run a pre-generate script that automatically builds raylib
.
build engine:
dub test # run tests
dub build # build library
open docs locally:
dub run -b ddox
run demo:
cd demo/<name>
dub run # run demo
license
available to use under the LGPL v3.0
libraries:
- Registered by redthing1
- 0.4.2 released 3 years ago
- bmchtech/rengfx
- LGPL-3.0 or proprietary
- Copyright © 2020, xdrie
- Authors:
- Dependencies:
- datefmt, dray, jar, witchcraft, colorize
- Versions:
-
0.20.0-beta2 2024-Jul-16 0.20.0-beta1 2024-Jul-16 0.12.0 2024-Jul-16 0.11.1 2024-Jul-15 0.11.0 2024-Jul-14 - Download Stats:
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-
- Score:
- 2.4
- Short URL:
- reng.dub.pm