ssll 0.3.0

Simple shared library load (betterC compatible)

To use this package, run the following command in your project's root directory:

Simple shared library load

Want use shared library in D code, but don't have binding? You can easily write it yourself with ssll!


module mysharedlib;

import ssll;

mixin SSLL_INIT; // define function pointers and loadApiSymbols function

// define possible names of lib
enum libNames = [ "", "", "", ];

// pointer to library
private LibHandler lib;

void initMySharedLib()
    // mysharedlib is already inited;
    if (lib !is null) return;

    // try load every possible library name
    foreach (name; libNames)
        lib = loadLibrary(name); // ssll call
        if (lib !is null) break;

    if (lib is null) assert(0, "failed to load mysharedlib");
    // ssll call: load symbols from shared library to functions pointers

    mysharedlib_init(); // some init function from mysharedlib

void cleanupMySharedLib()
    mysharedlib_cleanup(); // some cleanup from mysharedlib
    unloadLibrary(lib); // ssll call: close lib and set pointer null

  place to define or import types

// define all needed functions
@api("lib") // "lib" is name of library pointer
    // name of functions must match exactly with function in library
    void mysharedlib_init() { mixin(SSLL_CALL); }
    void mysharedlib_cleanup() { mixin(SSLL_CALL); }

    // you must specify names of function parameters, thouse used in SSLL_CALL
    float mysharedlib_somefunc(int a, float b) { mixin(SSLL_CALL); }

Real examples:

SSLL is compatible with -betterC

See example

  • deviator
0.5.0 2020-May-23
0.4.0 2019-Aug-31
0.3.0 2019-Jul-25
0.2.0 2019-Jul-24
0.1.0 2019-May-05
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