sprite_sheet_breaker 1.0.3

A tool to break sprite sheets into individual textures written in D


To use this package, run the following command in your project's root directory:

Manual usage
Put the following dependency into your project's dependences section:

spritesheetbreaker

A tool to break sprite sheets into individual textures written in D

This was specifically tested with: https://www.kenney.nl/assets/roguelike-modern-city

You might have to modify it to your use case. It's pretty simple though.

Authors:
  • jordan4ibanez
Dependencies:
arsd-official:image_files
Versions:
1.0.3 2022-Oct-09
1.0.2 2022-Oct-09
1.0.1 2022-Oct-09
1.0.0 2022-Oct-09
~main 2022-Oct-13
Show all 5 versions
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Score:
0.5
Short URL:
sprite_sheet_breaker.dub.pm