voxelman 0.8.0
Voxel engine
To use this package, run the following command in your project's root directory:
Manual usage
Put the following dependency into your project's dependences section:
Voxelman
Plugin-based engine written in D language.
Voxelman plugin pack includes plugins for a voxel-based game(s).
Launcher will allow for any plugin combination, while master-server will host all plugins and online server list.
Screenshots and videos
See releases for binaries.
See youtube channel for videos.
Installing game
- Download latest build.
- Unpack.
- Follow instructions below.
Starting game with launcher
Single player
- Start launcher
- Press
New
in worlds tab to create new world - Select new world and press
Start
Multiplayer
- To start a server select world and press
Server
button. - Connect to your server in
Connect
tab ofPlay
menu. - Select local server and press
Connect
at the bottom. - To stop the server, go to the
Code
menu and hitStop
button of your server instance.
Starting game with command line
voxelman --app=[client|server|combined] --world_name="new world" --name="Player"
.- You can override any config options by passing switch in a form
--option=value
. - Array config options are passed using comma between items. Like
--resolution=1280,800
.
Server commands
tp <x> [<y>] <z> | tp <player name>
- teleports to position or other player's locationtp u|d|l|r|f|b <num_blocks>
- teleports player in choosen directionspawn
teleports to starting world positionspawn set
sets world spawndim_spawn
teleports to dimension spawn posdim_spawn set
sets dimension spawn pos
Controls (Can be changed in config/client.sdl
)
Q
to lock mouse.WASD
,LCtrl
,Space
to move.LShift
to boost.Right
andLeft
to switch tools.R
to rotate blocks.RMB
to placeLMB
to remove.MMB
to pick block.~
open console.[
and]
to change view distance.- Keypad
-
and+
to change movement speed. U
disable position update.F
flying mode.N
noclip.KP+
,KP-
change movement speed.F2
chunk grid.F5
update all meshes.C
toggle frustum culling.Y
toggle wireframe mode.
Building from sources
Linux
Install compilers:
sudo wget http://master.dl.sourceforge.net/project/d-apt/files/d-apt.list -O /etc/apt/sources.list.d/d-apt.list
sudo apt-get update && sudo apt-get -y --allow-unauthenticated install --reinstall d-apt-keyring && sudo apt-get update
sudo apt-get install build-essential dmd-bin dub
Install dependencies:
sudo apt-get install liblmdb-dev liblz4-dev libglfw3 libenet-dev
Compile:
git clone --depth=50 https://github.com/MrSmith33/voxelman voxelman
cd voxelman
git submodule update --init --recursive
dub build
Download cimgui.so x86_64 and place it in lib/64
.
Run:
cd builds/default
voxelman --app=combined
- Registered by MrSmith33
- 0.8.0 released 7 years ago
- MrSmith33/voxelman
- BSL-1.0
- Authors:
- Dependencies:
- dlib, derelict-gl3, sdlang-d, derelict-glfw3, derelict-util, derelict-enet, cbor-d
- Versions:
-
0.9.0 2022-May-10 0.8.0 2017-Feb-03 0.8.0-dev.1 2016-Aug-25 0.7.0 2016-Aug-22 0.6.1 2016-Jan-09 - Download Stats:
-
-
0 downloads today
-
0 downloads this week
-
0 downloads this month
-
249 downloads total
-
- Score:
- 2.4
- Short URL:
- voxelman.dub.pm